I am trying to build an Auditorium in Magic 3D Easy View. I've gotten very good results with building the stage, however there are a few issues I've run into that I was wondering if I could get some help with.
First and foremost, I haven't been able to build custom objects. I go to the Simple Objects Editor, then click the "custom" radio button, which brings up the custom object editor. However, no matter what I design in there, when I click "Build" nothing happens. I can click build to my hearts content, yet nothing. Any ideas about this?
Secondly, I am tying to build the "house" section of our auditorium, as our trackspots can hit areas where the audience sits. Now, it's not a huge deal, but when I build a wall that extends past the plane where the edge of my stage is (say past the stage right side) the wall simply disappears at that intersection. I can see the wall if I rotate the camera past that plane, but I can't see the entire wall ever. Is there a way to overcome this issue?
Third, when I change colors or gobos on my trackspot, it does not change in Magic 3D easy View. Is this a limitation of Limited Mode, or have I done something wrong in the setup? The light beam moves flawlessly when I move it in Freestyler...just no colors or gobos.
Other than that, I'm really enjoying freestylers ease of use, as well as Magic 3D easy view! I'm excited to learn more so I can start contributing to the community!
Building an Auditorium
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Sunlight is the creater of Magic 3D Easy View we can try (the forum users) and help with any problems you have with the version provided with FreeStyler but remember this is a 3rd party program and not made by the FreeStyler Developer.
Sunlight is the creater of Magic 3D Easy View we can try (the forum users) and help with any problems you have with the version provided with FreeStyler but remember this is a 3rd party program and not made by the FreeStyler Developer.
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Re: Building an Auditorium
1) open Simple object editorFirst and foremost, I haven't been able to build custom objects. I go to the Simple Objects Editor, then click the "custom" radio button, which brings up the custom object editor. However, no matter what I design in there, when I click "Build" nothing happens. I can click build to my hearts content, yet nothing. Any ideas about this?
2) press Custom
3) Now create your Object
4)Press Built
5) Go back to the Previous Window and you will see you Object
6)Now press save and save your object
Now if your in Construction mode. On the Bottom Left of the Screen you see "Settings..." Next to setting you will see 3 icons. one looks like a Fixture, the other one is a Gray Square, and the last one are 3 Green Squarse.
Now you need to press on the second icon the Gray square. and here you can import you Object.
I don't have a Clue what you mean.Secondly, I am tying to build the "house" section of our auditorium, as our trackspots can hit areas where the audience sits. Now, it's not a huge deal, but when I build a wall that extends past the plane where the edge of my stage is (say past the stage right side) the wall simply disappears at that intersection. I can see the wall if I rotate the camera past that plane, but I can't see the entire wall ever. Is there a way to overcome this issue?
thats because #d view gots his Own Fixture files.hird, when I change colors or gobos on my trackspot, it does not change in Magic 3D easy View. Is this a limitation of Limited Mode, or have I done something wrong in the setup? The light beam moves flawlessly when I move it in Freestyler...just no colors or gobos.
So with your fixture the Colors and Gobo's are not set in ScanLib.
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- Just started using FS
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- FreeStyler Version: 3.4.6
- I Use FreeStyler for: Theater
Re: Building an Auditorium
Thank you for the Reply!
Here's what I've learned in the past few days...
With my first issue, building custom objects, I have done exactly what you described. Sadly, when I click the "build" button, my object in the previous window doesn't change. It remains a spinning cube.
With my second issue, I have attached a couple images: Notice the wall on the Right hand side of the picture (Stage Left). Notice that the wall "disappears" at the plane where it intersects with the stage edge.
Now, in this next picture, I have rotated the camera past that plane. And the rest of the wall appears again. Is there a way to make it so this wall doesn't disappear when my camera is in the front? Or do I have to build my "stage" to include the ENTIRE Auditorium, and just add walls and whatnot inside that stage area?
With my third issue, the changing colors, thank you very much for pointing me to the Scanlib. I had no idea about that editor, and have had a great time playing around with it fixing my fixture definitions. My trackspot now changes colors in 3d easy view. However this has created another problem. A couple of my gobos do not exist in the icon library. I was curious if anyone has figured out a way to create your own gobos and add them to this library. (I've gotten an image to appear, but I can't find out how to build the evg files.)
Here's what I've learned in the past few days...
With my first issue, building custom objects, I have done exactly what you described. Sadly, when I click the "build" button, my object in the previous window doesn't change. It remains a spinning cube.
With my second issue, I have attached a couple images: Notice the wall on the Right hand side of the picture (Stage Left). Notice that the wall "disappears" at the plane where it intersects with the stage edge.
Now, in this next picture, I have rotated the camera past that plane. And the rest of the wall appears again. Is there a way to make it so this wall doesn't disappear when my camera is in the front? Or do I have to build my "stage" to include the ENTIRE Auditorium, and just add walls and whatnot inside that stage area?
With my third issue, the changing colors, thank you very much for pointing me to the Scanlib. I had no idea about that editor, and have had a great time playing around with it fixing my fixture definitions. My trackspot now changes colors in 3d easy view. However this has created another problem. A couple of my gobos do not exist in the icon library. I was curious if anyone has figured out a way to create your own gobos and add them to this library. (I've gotten an image to appear, but I can't find out how to build the evg files.)
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